















I’ve scripted, creative directed and produced more than 200 videos in the past 10 years. As media has fractured and broadcast advertising has shifted, video storytelling has come to the forefront on social and owned channels. I’ve collaborated with talented creatives and incredible studio partners over the years. Most recently I staffed, trained and structured a motion/video practice inside a creative agency.
My work covers most anything that requires you to “press play” – a quick :15 seconds for social, a shoot for an AR interactive experience, pre-roll content for YouTube, on-camera interviews to slice-n-dice, concepts for TV commercials, 3D / stop motion / puppetry / and animated content, historical footage revisited in :60 second clips for a permanent exhibit, and the complexities of working with an established movie trailer in order to conform a traditional 16x9 to dozens of screen configurations like: a smartphone, retail video walls, a marquee in Times Square, a seamless floor-to-ceiling cylindrical column, or a 5-story exterior video wall.
• AT&T / Warner Media experience design at AT&T retail flagships in Chicago, San Francisco and Dallas with take-downs or pop-ups in key locations, ie: Times Square, Santa Monica, Las Vegas and Mexico City. Environmental and digital combine in branded entertainment spaces with motion / video choreographed around the space, and supporting all interactive experiences.
• Justice League / Warner Bros. Studio, DC Comics
• Fantastic Beasts: The Crimes of Grindelwald / Warner Bros. Studio, JK Rowling
• Game of Thrones: the final season / HBO
• Summer of Gaming / eSports, JK Rowling, Warner Bros. game titles
• Friends 25th Anniversary / Warner Bros. Television, HBO Max
• NBA All-Star Weekend / NBA, WNBA, eSports
• Wonder Woman 1984 / Warner Bros. Studios, DC Comics, HBO Max
• Space Jam: A New Legacy – Warner Bros. Studios, HBO Max
Immersive Experiential
Immersive Experiential
Immersive Experiential
Guests acted alongside Monica and Rachel, then viewed a composited playback to share on social.
This 12-screen interactive shared clips from all 10 seasons of Friends to compare ‘90s technology (ie: pagers, answering machines) to current-day (smartphones, 5G and Fiber speeds, etc).
Part of Immersive Experiential.
Take a seat at the Analyst Desk (on green screen) and read a teleprompter to provide “color commentary” as a guest on a sports show. Then watch a composite playback, with pre-recorded announcer and studio graphics, to share on social.
Immersive Experiential
30 minutes of custom content choreographed around the room.
Skeletal tracking followed arm movements, allowing guests to expand and contract digital wings.
Immersive Experiential
30 minutes of original content was created and choreographed around the room.
The Warner 3000 tunnel welcomed guests to a new dimension. Motion activated a blur of 3D graphics, audio/SFX, a rumble under foot and a blast of air at your back - to assimilate a free-fall in outer space.
suzie: creative concepts, scripting / copywriting, creative and editorial direction, motion studio director, video/digital producer